GDK-Win32: Split GL context creation in two phases
authorChun-wei Fan <fanchunwei@src.gnome.org>
Fri, 30 Jan 2015 05:53:31 +0000 (13:53 +0800)
committerEmmanuele Bassi <ebassi@gnome.org>
Mon, 9 Feb 2015 19:10:28 +0000 (19:10 +0000)
commitba56f11702ae59bea00c2edf9aefaf40f06bc3e7
tree8290f728375f167a9dec93efab8d2033ffd1fb26
parent42a895e85e2d48a25e8d15c4ed096610891e5a25
GDK-Win32: Split GL context creation in two phases

Like what is being done in the X11 and Wayland backends, create the
GdkWin32GLContext in 2 steps, where we only create the actual WGL context
in _gdk_win32_gl_context_realize().

https://bugzilla.gnome.org/show_bug.cgi?id=741946
gdk/win32/gdkglcontext-win32.c
gdk/win32/gdkglcontext-win32.h